![Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL | Page 2 - Unity Forum Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL | Page 2 - Unity Forum](https://forum.unity.com/proxy.php?image=http%3A%2F%2Fbaroquedub.co.uk%2Fprivate%2Fforum-images%2Fbeam-gradient.png&hash=27d9d111b5b980bc261ca8eaa20ab478)
Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL | Page 2 - Unity Forum
![Here is how we constructed the light beam shader for our game June. Our shader magician crafted a surface and volumetric effect that can be set independently to give the illusion of Here is how we constructed the light beam shader for our game June. Our shader magician crafted a surface and volumetric effect that can be set independently to give the illusion of](https://preview.redd.it/d3gwkvsl2zo61.jpg?width=640&crop=smart&auto=webp&s=1b1097b16836c4257ea99cb7ce737740e4b7f3c8)
Here is how we constructed the light beam shader for our game June. Our shader magician crafted a surface and volumetric effect that can be set independently to give the illusion of
GitHub - Unity-Technologies/VolumetricLighting: Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
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